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April 18, 2011
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:iconmarkjaybee:
Mandelbulb 3D v1.69.6

ABoxVaryScale4D/SierpHilbert/MengerKochV2/_reciprocalY2/_sphereXinv

Bit of a departure from my usual style I know, just playing about with DoF, and high-ish DE Stop settings....

Fullview please....:nod:
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:iconmarkjaybee:
=MarkJayBee Apr 18, 2011  Professional General Artist
Cheers mate!:thumbsup:
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:iconmac2010:
~mac2010 Apr 18, 2011  Professional General Artist
your welcome :)
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:iconpixelcomposer:
Wonderful dof and clean render!:-)
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:iconmarkjaybee:
=MarkJayBee Apr 18, 2011  Professional General Artist
Cheers Aad - think it turned out pretty well!:)
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:icondeirdrereynolds:
~DeirdreReynolds Apr 18, 2011  Hobbyist Digital Artist
AWESOME!!! I love the brushed metal look and the way the forms in the back are out of focus!
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:iconmarkjaybee:
=MarkJayBee Apr 18, 2011  Professional General Artist
:) Just playing with Depth of Field settings,
and thought I'd share this one.
Glad you like it!:D
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:icon21stcenturydamocles:
*21stCenturyDamocles Apr 18, 2011  Professional General Artist
this looks great vary unusoul what are DE stop settings?
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:iconmarkjaybee:
=MarkJayBee Apr 18, 2011  Professional General Artist
Glad you like this Paul!:bow:
DE (Distance Estimation) Stop in simple terms allows
control of the amount of detail in the rendered fractal.
A low DE - 0.08 is the default - gives very fine detail.
Whereas 8 - such as used here - results in a
much more 'chunky' and smoothed effect.
Hope this helps?:O_o:
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:icon21stcenturydamocles:
*21stCenturyDamocles Apr 19, 2011  Professional General Artist
o it dose becaus i was having a hard time figuring out how to get a smother less pixsalated look now i just have to find that setting on Md3D
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:iconmarkjaybee:
=MarkJayBee Apr 19, 2011  Professional General Artist
Actually Paul, looking at your pieces, you
seem to be rendering at a very small size.
This will definitely result in a pixellated,
low resolution image!:nod:
Nothing to do with the DE Stop settings.
Try using the 'High' render setting?

Are you actually using 'Mandelbulb 3D'?
As you refer to 'MandelBULBER' 3D - this
is a completely different program with
entirely different controls!:O_o:
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