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Submitted on
May 1, 2012
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MetalMorphosis by MarkJayBee MetalMorphosis by MarkJayBee
Mandelbulb 3D v1.7.9.3

DEcombinate using:
HeightmapIFS/Sierpinski3/AmazingBox/_reciprocalX2

Same heightmap used in my
but using 'max' instead of 'min' DEcombinate mode this time.....

Fullview please....:nod:
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:iconli3zgao:
Li3zGao Featured By Owner Apr 15, 2014  Hobbyist General Artist
wooaaw!nice render!
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:iconmarkjaybee:
MarkJayBee Featured By Owner Apr 16, 2014  Professional General Artist
Thanks very much! :bow: :D
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:iconyoshimi9:
yoshimi9 Featured By Owner May 15, 2012  Hobbyist Digital Artist
Very nice work. Love the movement and metallic feel. Mind sharing any insights on how you get such good reflection in many of pieces? I've tried to work reflections in several times but they look horrible. I assume I'm missing something.
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:iconmarkjaybee:
MarkJayBee Featured By Owner May 18, 2012  Professional General Artist
Thanks Josh! :D Basically, getting reflections to look 'right' - in my case anyway -
involves lots of tweaking and test renders at 'preview' size, until I'm happy with the outcome.
As a general rule though, I reduce both Ambient and Diffuse settings to well
below their defaults, as reflects drastically increase the apprarent lighting levels,
which results in an overexposed looking image with 'blown' highlights.
Bear in mind also that 'Spec' and 'Depth' settings will affect light levels also.
A Spec setting of 1 gives a 100 percent mirrored surface, with lower settings giving
various surface finishes. I usually set the Depth to 2 or 3, as this gives 'reflections
within reflections' which I find looks more natural. Again, higher Depth means more
reflects, which means a brighter image - reduce lighting, ambient and diffuse levels again! :phew:
Hope this helps mate - think I may have to write a mini-tut on this at some point! :nod: ;)
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:iconshamanx:
ShamanX Featured By Owner May 8, 2012
Nice work! Fantastic details!
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:iconmarkjaybee:
MarkJayBee Featured By Owner May 10, 2012  Professional General Artist
Thanks, glad you like it! :D
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:iconstuart203:
Stuart203 Featured By Owner May 3, 2012
Outstanding Sir!!!
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:iconmarkjaybee:
MarkJayBee Featured By Owner May 3, 2012  Professional General Artist
Why, thank you my good man! ;) :D
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:iconspiderdroid:
spiderdroid Featured By Owner May 2, 2012
Looks all liquid! :clap:
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:iconmarkjaybee:
MarkJayBee Featured By Owner May 3, 2012  Professional General Artist
Does, doesn't it. :nod: Thanks! :)
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