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September 11, 2012
11.9 MB
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Sta.sh
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:iconmarkjaybee:
Mandelbulb 3D v1.8.2 [link]

DEcombinate in Min mode using: HeightMapIFS/TilingIFS/SphereHeightMap/TilingIFS

Playing around with some new maps I've recently made, this time used as heightmaps.

Fullview please....:nod:
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:icontimemit:
*timemit Nov 30, 2012  Student General Artist
Featured here [link] If you don't want your work featured please let me know
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:iconmarkjaybee:
=MarkJayBee Nov 30, 2012  Professional General Artist
Cheers Tim! :thumbsup::D
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:iconmarkjaybee:
=MarkJayBee Nov 12, 2012  Professional General Artist
Thanks! :D
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:iconghostofdali:
~Ghostofdali Oct 12, 2012  Hobbyist Digital Artist
Great job! This lighting map is fantastic. Do you made this water reflection with Photoshop?
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:iconmarkjaybee:
=MarkJayBee Oct 12, 2012  Professional General Artist
Thanks! :bow: No lightmap used here, just a diffusemap of my own devising.
The 'water' is a planar heightmap, set to high reflectivity. :nerd: ;)
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:iconmburleigh8:
*mburleigh8 Oct 7, 2012  Hobbyist Digital Artist
pretty cool
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:iconmarkjaybee:
=MarkJayBee Oct 8, 2012  Professional General Artist
Thanks! :)
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:iconmburleigh8:
*mburleigh8 Oct 8, 2012  Hobbyist Digital Artist
your welcome
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:icontimemit:
*timemit Oct 4, 2012  Student General Artist
Brilliant Mark :clap:
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