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September 9, 2012
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:iconmarkjaybee:
Mandelbulb 3D v1.8.2 [link]

SierpHilbert (x2)/_reciprocalX2

Nothing particularly special fractally, just trying out a new diffuse map I made;
think it gives a nice 'techie' surface texture on a relatively simple form. ;P

Fullview please....:nod:
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:iconsed:
:iconofficialfella5plz: fantastic
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:iconmarkjaybee:
=MarkJayBee Sep 14, 2012  Professional General Artist
:iconthumbsupplz: Thanks again Sed! :D
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:iconvidom:
~Vidom Sep 11, 2012  Hobbyist Digital Artist
Very interesting experiment :-)
Mastering light maps is harder than I thought but here you show it's worth working on it :D
Great definition on the map too! :clap:
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:iconmarkjaybee:
=MarkJayBee Sep 11, 2012  Professional General Artist
I don't generally use lightmaps Vince; this is a map on
the diffuse colour, but it still needed a good bit of
fiddling to get into the right position.:nod:
Cheers! :D
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:iconvidom:
~Vidom Sep 11, 2012  Hobbyist Digital Artist
I misunderstood :-)
I have read there are more option with lighting in the newest version of Mandelbulb3D, but I'm still using the 1.7.9.3
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:iconmarkjaybee:
=MarkJayBee Sep 11, 2012  Professional General Artist
Aha, you must immediately get yourself to: [link] and d/l version 1.8.2 Vince!! :nod: :eager:
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:iconvidom:
~Vidom Sep 11, 2012  Hobbyist Digital Artist
Thank you! I will in the next days :-)
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:icontimemit:
*timemit Sep 10, 2012  Student General Artist
Really tight on the render sharpness there..sweet
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:iconmarkjaybee:
=MarkJayBee Sep 11, 2012  Professional General Artist
Thanks Tim; yeah, the DoF makes it pop quite well I reckon.:nod: :D
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:iconton-k300:
Excellent! ;) :thumbsup: Good metal! ;)
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