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January 5, 2012
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:iconmarkjaybee:
Mandelbulb 3D v1.75.6 Beta

DEcombinate using:
cylinderIFS/SierpHilbert (x2)/_reciprocalX2

Used one of the new 'd.IFS' formulas here; a lot of creative potential in these I suspect, once I properly get my head round 'em !! ;)

Fullview please....:nod:
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:iconmarkjaybee:
=MarkJayBee Feb 10, 2012  Professional General Artist
Do that thang! :nod: Reflects do add to render time, but it obviously depends
on the formulas used. :shrug: :D
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:icongrahamsym:
Mood: Wow! *GrahamSym Jan 21, 2012   Digital Artist
Brilliant as always Mark :D
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:iconmarkjaybee:
=MarkJayBee Jan 21, 2012  Professional General Artist
Thanks Graham! :D
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:icongrahamsym:
*GrahamSym Jan 21, 2012   Digital Artist
You're welcome
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:iconmarkjaybee:
=MarkJayBee Jan 10, 2012  Professional General Artist
Thanks! :)
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:iconfractalfiend:
Cool little piece :D Nice reflections.
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:iconmarkjaybee:
=MarkJayBee Jan 10, 2012  Professional General Artist
Thanks! :)
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:iconmarkjaybee:
=MarkJayBee Jan 10, 2012  Professional General Artist
Cheers Col! :D
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