MarkJayBee on DeviantArthttp://creativecommons.org/licenses/by-nc-nd/3.0/https://www.deviantart.com/markjaybee/art/Through-a-Glass-Darkly-310574986MarkJayBee

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Through a Glass, Darkly....

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Mandelbulb 3D v1.7.9.9 TestFile [link]

Just some fairly simple d.IFS forms I've been using to try to get my head round the new refraction/transparency feature in the
latest version of M3D. Getting there, I think....:phew:

A couple of wee hints; I've found that transparency shows best when specularity is set to zero, strangely enough. I cranked up the diffuse channel and also raised the ambient levels more than I normally would use.
In the reflection settings I found that a much higher 'gain' - 2.5
in this case - works well, and a very low 'absorption' - 0.005 - makes the transparency - 1.33 here - more apparent.
The key thing is to experiment of course!! :plotting: ;)
Hope this helps folks!

Fullview please....:nod:
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NokkInsea's avatar

thx 4 ur xperience!🙂