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Mandelbulb 3D v1.7.9.9 TestFile [link]
Just some fairly simple d.IFS forms I've been using to try to get my head round the new refraction/transparency feature in the
latest version of M3D. Getting there, I think....
A couple of wee hints; I've found that transparency shows best when specularity is set to zero, strangely enough. I cranked up the diffuse channel and also raised the ambient levels more than I normally would use.
In the reflection settings I found that a much higher 'gain' - 2.5
in this case - works well, and a very low 'absorption' - 0.005 - makes the transparency - 1.33 here - more apparent.
The key thing is to experiment of course!!
Hope this helps folks!
Fullview please....
Just some fairly simple d.IFS forms I've been using to try to get my head round the new refraction/transparency feature in the
latest version of M3D. Getting there, I think....
A couple of wee hints; I've found that transparency shows best when specularity is set to zero, strangely enough. I cranked up the diffuse channel and also raised the ambient levels more than I normally would use.
In the reflection settings I found that a much higher 'gain' - 2.5
in this case - works well, and a very low 'absorption' - 0.005 - makes the transparency - 1.33 here - more apparent.
The key thing is to experiment of course!!
Hope this helps folks!
Fullview please....
Image size
4000x2000px 8.97 MB
Comments90
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thx 4 ur xperience!🙂